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TQ began his career in games at Activision starting in QA and moving through the ranks into Productions. He is a passionate gamer and retro game collector.
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as a strategy consultant, advising early and late stage Investors, Media, Tech and Interactive Entertainment clients on growth strategy and operations.Įnrico graduated Magna cum Laude from LUISS University in Rome with a Degree in Business Administration and an MBA from Harvard Business School. Previously, Enrico was the Head of Strategy for Activision Blizzard, where he worked closely with divisional heads to drive engagement and monetization initiatives across Activision’s portfolio, including kicking off Call of Duty’s microtransactions’ business.īefore Activision, Enrico spent 10 years at McKinsey & Co. In that capacity he led Activision’s efforts in China and was responsible for Call of Duty Mobile, one of Activision Blizzard’s top grossing free to play games.
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Prior to Roblox, Enrico was responsible for Activision Publishing’s PC and Mobile free to play businesses. He previously led Product for Roblox’ Developer Group. He currently serves as Roblox’ VP of Product for the platform’s Economy, which encompasses Avatar Marketplace, Advertising, Subscriptions, Payments and Developer Payouts. He is the author of 6 patents.Įnrico D’Angelo is a digital leader and executive with more than 20 years of experience in the Tech, Media and Interactive Entertainment sectors. from the Paris Graduate School of Management (ESCP) and has studied at Chuo University in Tokyo.
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He started to code at age 11, holds an M.B.A. He is an advisor to Pictet & Cie, Kohlberg Kravis Roberts (KKR), and Adagia Partners.
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He is the co-founder and former CEO of Sentient Technologies, a massively-scaled AI software platform company.Īntoine is a personal investor, advisor, and board member in technology companies in the U.S., Greater China, and Europe. Antoine was also COO of Zi Corporation, whose predictive text software was embedded in hundreds of millions of devices. A seasoned entrepreneur and investor, Antoine has 25 years of experience in the technology industry, having held senior leadership positions at Good Technology,, and Sybase.Īntoine’s career highlights include leading Dejima as CEO-the company that powered DARPA’s foundational CALO (Cognitive Assistant that Learns and Organizes) project that evolved into Apple’s Siri. He is an avid reader of innovation and technology blogs, enjoys traveling, follows the NBA and European soccer, and believes that technology will enable people to pursue a more fulfilled life.Īntoine Blondeau is Co-Founder and Managing Partner of Alpha Intelligence Capital (AIC), a venture capital fund investing in deep algorithmic science-based artificial intelligence companies globally.
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He led the investment team having closed Seed and Series A deals in a portfolio of more than 100 startups across Europe.Īt BITKRAFT, Adrian manages portfolio tracking, seeking to build relationships with the management teams of our portfolio companies, tracking financial and other performance indicators, whilst identifying the optimal manner to allocate the fund`s follow-on investments. Adrian later transitioned into early-stage investing where he helped develop a pan-European platform for early-stage Investors, based in Switzerland and operating across several European countries.
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He is a qualified accountant by the ACCA (UK) and holds a Masters in Financial Services.
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His professional development includes time at local audit and legal firms in his native country of Malta, where his focus was on corporate services for private clients, managing their investment holdings, trusts, and family office affairs.
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In 2015, international entertainment company MTG acquired a majority stake in ESL, marking the first acquisition of an esports company by a traditional media organization.Īdrian is a financial services professional with experience in dealing with international clients seeking corporate, taxation, and regulatory advice across Europe. In 2000, Jens founded ESL and grew the company into the world's most prestigious esports brand during his ten-year tenure as CEO. Widely considered one of esports’ first entrepreneurs, Jens launched his first esports online platform in 1997, which he sold in 1999. Jens is also Co-Founder and Chairman of esports team G2 Esports, one of the world’s most valuable esports organizations. BITKRAFT launched its inaugural $18M Pre-Seed Fund in 2017, and in 2020 raised a $165M Venture Fund I, featuring LPs including the family offices and investment firms of Bruce Karsh, David M. Under his leadership, the firm has built a portfolio spanning more than 50 companies across North America, Europe, and Asia. Jens is a Founding General Partner of BITKRAFT Ventures, a global early- and mid-stage investment platform for gaming, esports, and interactive media, which he started in 2015.
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